Control Blox Fruit

Control Blox Fruits Values

Control is a fruit in Blox Fruits with a current trading value of 40M and a permanent value of 838M when trading with other players. Demand for the Control fruit is currently 100%.

The Control fruit is a rare mythical fruit in Blox Fruits. It lets you create a big circle where you can use its powers. Inside this circle, you can throw things like buildings and boats around, or move really fast. But outside of that circle, the Control fruit is useless because you can't use any of its moves.

Besides fighting other players (PvP), Control is considered a bad fruit for everything else, like hunting sea monsters (Sea Beast hunts), because its attacks can't hurt them. It also takes a lot of practice to master (requires a lot of mastery), making it hard to unlock all its moves, especially in the First Sea and early Second Sea.

If you need to move around quickly, stop enemies from moving (stun), and break their defenses (Instinct), then the Control fruit is a good choice.

Control Blox Fruits Values

Robux Price Robux 2,500
Beli Price 3,200,000
Physical Value 40,000,000
Permanent Value 837,500,000
Type Natural
Rarity Mythical
Physical Status Overpaid
PvE (Grinding) Tier "D" (Bad)
PvP (Battle) Tier "A" (Good)
Demand (Physical)
Demand (Permanent)

Best Used for:

Pros and Cons

Pros

  • Good for every stat build such as fruit mains, sword mains, gun mains, and even hybrid builds. This is due to its great stuns, mobility, and high combo potential.
  • Moves deal decent to great damage.
  • Good value in trading.
  • Fun to use.
  • Trolling potential is phenomenal.

Cons

  • Extremely high mastery requirements. (Controls mastery is tied with Dragon's and Spirit's as the highest Blox Fruit mastery)
  • Attacks can only be used inside of the Area, making it easily avoided by simply exiting the area.
  • The user is vulnerable while setting up the Area.
  • Requires some aim and precision.
  • Possibly the worst fruit for Sea Beast hunting, as almost none of the moves can hit Sea Beasts except for Levitate, which is nearly impossible to use at sea.
  • Moves are not effective for initiating combos.

Control Blox Fruit Stats

Move Cooldown Energy
Moveset
Control Area
Levitate
Echo Knife
Gamma Rush
Teleport
Control Physical Fruit Image
Control Physical Fruit Image
Control Inventory Icon
Control Inventory Icon
Control Fruit Animation
Control Fruit Animation
Control Fruit Icon
Control Fruit Icon

Abilities

Moveset

Control Area
Moveset [Z]
1 Mastery

Conjure an Area, expandable by holding Z to increase its dimensions. When synergized with the Koko sword, both its Z and X abilities receive a substantial augmentation. This synergy is visually indicated by a temporary green hue on the fruit's icon, located at the bottom, lasting until the Area dissipates.

Pros

  • No end-lag.
  • Increases Koko's range. (Z moves range is increased slightly and the X move range is based on the range of the room.)

Cons

  • The user becomes vulnerable while deploying the Area.
  • The Area's short duration (less than one minute) can be disruptive, requiring frequent re-activation during extended fights.
  • The Area's size and conspicuousness make successful surprise attacks difficult to execute.
Levitate
Moveset [X]
1 Mastery

By manipulating gravitational forces, players can elevate an item or a component thereof. Subsequently, pressing the designated 'X' key propels the object forward with considerable force. Note, however, that the ability to execute a dash maneuver is disabled while actively wielding this telekinetic power.

Pros

  • No end-lag.
  • The range scales with the room size, allowing for an exceptionally large area of effect.
  • Its short cooldown makes it effective for grinding.
  • Offers good damage, stun, and area-of-effect capabilities.
  • Features the shortest cooldown among all X moves in the game.
  • Can be used at a distance to interrupt enemy moves (e.g., Godhuman C and CDK X).
  • Synergizes strongly with Control F, enabling repeated Levitate and Teleport combos for consistent damage or pressure.

Cons

  • High knockback.
  • Despite its very long range, the projectiles travel relatively slowly.
Echo Knife
Moveset [C]
150 Mastery

The player brandishes a sword of violet and cerulean hues, initiating a precise laido strike. Upon impact, a cinematic sequence unfolds, showcasing a rapid series of cuts inflicted upon the opponent. The final, decisive blow sends the target soaring skyward.

Pros

  • Low end-lag (approximately one second if missed).
  • High stun capability.
  • Deals high damage.
  • Features a massive vertical hitbox.
  • The user gains I-frame immunity to all damage (up to the last slash) while attacking.
  • This move often causes temporary lag in the target, facilitating good combos.
  • Drains a significant number of instinct dodges (3-5) if the opponent blocks the entire move.

Cons

  • Single target.
  • Can leave the user vulnerable after the move is completed if they are fighting more than one person.
Gamma Rush
Moveset [V]
350 Mastery

Wielding a verdant blade, the user unleashes a viridescent projectile toward the targeted location. Upon impact with a character, be it player or NPC, an animated sequence initiates, showcasing a flurry of emerald strikes across the combat zone, inflicting harm to all within its confines. As the assault concludes, the user reverts to their normal state, culminating the attack with a decisive final slash, dealing significant damage to the targeted individual.

Pros

  • Low end-lag if the attack misses.
  • The effective range is dependent on the size of the room.
  • Deals an insane amount of damage.
  • Inflicts a high degree of stun on opponents.
  • An excellent move for both grinding experience and controlling crowds due to its significant stun and wide hitbox; also effective when fighting alongside teammates for the same reasons.
  • Effective for team fights because of its high stun and hitbox properties.
  • Grants the user invincibility (I-frames), making them immune to all damage except for water and lava damage.

Cons

  • Using Gamma Rush in the air doesn't freeze the user like other moves; instead, their avatar falls.
  • This can lead to accidental falls into hazards like the ocean or lava.
  • Hard to hit.
  • High endlag after a missed Gamma Rush leaves the player exposed.
Teleport
Moveset [F]
250 Mastery

Instantly relocate yourself to the cursor's designated location, provided it's within your Area of effect. Targeting a player with the cursor instead precipitates a strategic shift, teleporting you directly behind them.

Pros

  • Can be used to initiate surprise attacks and combos by teleporting behind targets.
  • Features a very short cooldown, allowing for frequent use.
  • Potentially exploitable in PvP for escaping combos or remaining out of combat through repeated teleportation.

Cons

  • Teleport requires a solid surface as its destination, preventing mid-air teleports.
  • Synergizes effectively with Control X, enabling rapid X and F input for chip damage or pressure.
  • The teleport can be interrupted if the user is struck before the action completes.