Diamond is a fruit in Blox Fruits with a current trading value of 2M and a permanent value of 250M when trading with other players. Demand for the Diamond fruit is currently 10%.
The Diamond fruit is really good for fighting other players (PvP). Its attacks are easy to hit, it lets you move around quickly, does good damage, has short cooldowns (so you can use moves often), can stop enemies from moving (stun), and gives you a strong defense boost (without making you bigger, unlike Buddha). Plus, it's cheap and easy to get!
Introduced in Update 15, this fruit makes your character sparkle and gives you these abilities:
Robux Price |
![]() |
Beli Price | 600,000 |
Physical Value | 1,500,000 |
Permanent Value | 250,000,000 |
Type | Natural |
Rarity | Uncommon |
Physical Status | Underpaid |
PvE (Grinding) Tier | "D" (Bad) |
PvP (Battle) Tier | "S" (Super) |
Demand (Physical) |
|
Demand (Permanent) |
|
Move | Cooldown | Energy | |
---|---|---|---|
Moveset | |||
Radiant Lunge | |||
![]() |
6.5 | 15 | |
![]() |
9 | 25 | |
![]() |
|||
![]() |
19 | 60 |
Expend diamonds to propel yourself towards your designated cursor location, inflicting harm upon adversaries encountered along the trajectory. Upon collision with a solid surface, the resulting impact generates a diamond-infused crater that subsequently detonates. This technique shares a resemblance with the Death Step fighting style's "Z" move, Rocket Kick.
Activating the ability transmutes the user's physique into crystalline diamond, simultaneously sprouting twin diamond protrusions from their dorsal area. This metamorphosis grants a 25\% augmentation to defensive capabilities, an effect that synergistically combines with Aura. The transformation is accompanied by a widespread emanation of radiant energy. Reversion to the original form necessitates sustained activation of the ability while in diamond form; a brief tap, conversely, discharges a barrage of diamond fragments in a multi-directional scatter.
Unleashing a flurry of diamond fragments from their palms, the user governs the projectile volume by modulating the move's charge duration. Exhibiting visual parallels to Ice's Ice Spears and Light's Barrage of Light, this attack distinguishes itself by projecting a greater quantity of crystalline shards. Furthermore, it mirrors the aesthetics and mechanics of Dragon's pre-rework C move, even replicating its former knockback effect.
By manipulating their physical form, the user channels focused light, culminating in a substantial area-of-effect burst. This brilliant emission inflicts moderate damage while simultaneously hindering adversaries by applying a 3-second blinding effect, interrupting their agility through flash step and dashing negation, alongside maneuver restrictions. Holding the ability permits amplified magnitude and augmented harm.
Conjure forth a dazzling array of diamond mirrors, suspended in the air and encircling your form. These crystalline constructs then serve to focus and redirect a powerful, azure beam of concentrated light. Opponents caught within this radiant field will suffer persistent, moderate damage. Bear in mind, however, that damage diminishes significantly towards the perimeter of the mirrored circle due to each diamond possessing its own localized area of effect.