Dough Blox Fruit

Dough Blox Fruits Values

Dough is a fruit in Blox Fruits with a current trading value of 30M and a permanent value of 780M when trading with other players. Demand for the Dough fruit is currently 100%.

The Dough fruit is a really rare and expensive mythical fruit in Blox Fruits! When you power it up (awakened), it's incredibly strong in fights against other players (PvP). It's also pretty good for defeating lots of monsters quickly (grinding), but mostly when awakened. It has powerful attacks that stop enemies from moving (great stuns), breaks their defenses (Instinct break), and does a lot of damage with almost every move. Because of this, many players want to trade for it.

Attacks like Fried Dough hit a wide area (AoE) and spread damage around you, while Restless Dough Barrage is great for stunning your opponents. When the Dough fruit is powered up, all its attacks hit a wide area and allow for lots of attack combinations (high combo potential). It's also known as one of the hardest fruits to power up (awaken) in the game.

Dough Blox Fruits Values

Robux Price Robux 2,400
Beli Price 2,800,000
Physical Value 30,000,000
Permanent Value 780,000,000
Type Elemental
Rarity Mythical
Physical Status Overpaid
PvE (Grinding) Tier "S" (Super)
PvP (Battle) Tier "A" (Good)
Demand (Physical)
Demand (Permanent)

Best Used for:

Pros and Cons

Pros

  • Very good option for quickly accumulating bounty in Player vs. Player combat.
  • Offers exceptionally high combo potential, featuring numerous extended combos difficult for opponents to evade, enabling easy repetition for the user.
  • Features several lengthy combos that are difficult for opponents to escape, making them easy for the user to repeat.
  • Suitable for grinding due to its Elemental type and primarily area-of-effect (AoE) skills.
  • Possesses extremely high stun capabilities, occasionally enabling counters against the Shark V3 ability.
  • Highly versatile, complementing fruit, sword, or gun-focused playstyles.
  • All attacks, including the M1 attack, can inflict damage on Sea Events.
  • All attacks possess area-of-effect capabilities.
  • All attacks can break instinct.

Cons

  • Although Dough provides extremely powerful stuns, its moves often require relatively close range, making it vulnerable.
  • Fruits with continuous cancellation abilities, such as T-Rex and Kitsune, or high HP fruits like Buddha, can effectively counter Dough.
  • Angel V4 (Kings Rule) and Cyborg are also viable choices against Dough.
  • Awakening Dough is relatively difficult and expensive.
  • Obtaining the Raid Microchip, a necessary component, is challenging and requires defeating the Dough King in the Third Sea.
  • The Raid Microchip is exclusively obtainable in the Third Sea by defeating Dough King, making it a late-game acquisition.
  • Elemental Reflex loses its versatility in the Third and Second Seas because the user's level must significantly exceed NPCs without Aura, and the prevalence of Aura-equipped NPCs increases with progression.
  • Dough suffers from a significant lack of mobility, posing a problem against players who prioritize running or sky camping.
  • Most of Dough's moves are susceptible to instinct-tricking, except for [V] Dough Fist Fusillade and Tap.

Dough Fruit Awakening Price

Dough costs 14,500 to fully awaken.

500
2,000
3,000
4,000
5,000
Total Cost 14,500

Dough Blox Fruit Stats

Move Cooldown Energy
Moveset (V1)
Fried Dough 9 40
Sticky Dough 13 60
Carved Dough 17 80
Restless Dough Barrage 23 90
Roller Donut 7 25
Moveset (V2)
Normal Attack
Missile Jab
Pastry River
Piercing Clothesline
Dough Fist Fusillade
Scorching Donut
Dough Physical Fruit Image
Dough Physical Fruit Image
Dough Inventory Icon
Dough Inventory Icon
Dough Fruit Animation
Dough Fruit Animation
Dough Fruit Icon
Dough Fruit Icon

Abilities

Moveset (V1)

Fried Dough
Moveset (V1) [Z]
1 Mastery

Activating this ability transforms the user's arm into a fiery, reddish-orange dough projectile, launching it forward. Upon reaching its maximum distance or impacting the terrain, the dough detonates in a moderately sized, orange spherical burst, inflicting area-of-effect damage. A direct hit on an opponent forces a knockback effect, although skillful use of Instinct can evade this. Conversely, exposure to the explosion's area of effect will nullify the target's Instinct.

Pros

  • Good Area of Effect.

Cons

  • Aiming can be challenging.
  • The speed is low.
Sticky Dough
Moveset (V1) [X]
100 Mastery

Manifesting a lengthy, pliable tether of dough, the user can launch this lasso towards a proximate adversary. Upon successful connection, the target is ensnared, elevated skyward, and subsequently subjected to a forceful ground impact. Notably, this maneuver circumvents the target's Instinct and affects only a solitary foe. Precision aiming is achievable during the lasso's deployment, even while the user maintains their hold.

Pros

  • Possesses auto-aim functionality.
  • Auto-aim activates when the user aims close to an enemy.
  • The auto-aim behavior is comparable to Godhuman's C move.

Cons

  • Standing still while holding the move leaves the user vulnerable to attack.
  • Unlike other holdable moves, this move does not allow the user to remain airborne.
Carved Dough
Moveset (V1) [C]
200 Mastery

This ability transforms the user into a donut form. Releasing the designated [C] key morphs their hand into a dark, spiky, fried dough-esque club, subsequently slamming the user onto the intended target. A successful strike launches the target skyward, simultaneously disrupting their Instinct. While offering limited traversal capabilities, its brief range renders it unsuitable for significant distances.

Pros

  • Excellent maneuverability.
  • Respectable offensive power.
  • Minor stunning effect.

Cons

  • Move will be cancelled if the donut form is damaged.
Restless Dough Barrage
Moveset (V1) [V]
300 Mastery

By encircling the intended victim, the player conjures a series of spectral fists, devoid of Aura color, that erupt from the generated rings. These fists relentlessly assault any foe caught within the attack's radius. Holding the designated [V] key amplifies the barrage, inflicting increased damage. Furthermore, this onslaught immobilizes adversaries, disrupting their Instinct.

Pros

  • High stun and damage.
  • Can slightly move enemies trapped in the attack.

Cons

  • The user is immobile while holding the move.
  • This immobility leaves them vulnerable to a punishing attack.
Roller Donut
Moveset (V1) [F]
50 Mastery

Transforming into a delectable donut, the user achieves a respectable rolling speed, albeit limited to a 30-second duration. This form's terrestrial nature restricts its movement above water, a constraint circumvented by the awakened version. Cleverly, those with the Shark race can still employ this for aquatic traversal. Notably, a higher health pool directly translates into increased rolling velocity.

Pros

  • Acceptable velocity.
  • Ascends inclines with remarkable swiftness.
  • Velocity remains consistent, even when the user's health is diminished.

Cons

  • Cannot roll in water, unless the user is Shark V2 or above.
  • Can only be held for 30 seconds, making it hard to use for travelling between islands, even if the user has Shark V2.

Moveset (V2)

Normal Attack
Moveset (V2) []
4000 Mastery 4,000

This ability manifests as a donut projectile, delivering a swift punch towards the cursor's location. A maximum of three consecutive punches can be executed before a brief cooldown. Sustained activation intensifies the impact and extends the punch's range, also morphing the donut creation into earthbound dough tendrils. Note: the extended activation is unavailable on mobile platforms; however, employing Aura augments the range of the standard punch.

Missile Jab
Moveset (V2) [Z]
1 Mastery 500

Upon activation, the user's arms transform into pliable dough. Subsequently, a dough projectile is launched, detonating in an area-of-effect explosion. Holding the activation extends the explosion's range. Firing this ability propels the user backward a short distance, proportional to the charging duration. When aimed at the ground (proximity is crucial), this technique can launch the user vertically, making it ideal for initiating combat sequences.

Pros

  • Long range.
  • Holding the move will increase range, explosion (AoE) and if it is in the center, the damage will increase.
  • No end-lag.

Cons

  • Difficult to strike while airborne.
  • The launched object is avoidable.
Pastry River
Moveset (V2) [X]
100 Mastery 3,000

This ability presents two unique execution methods. On terra firma, the player conjures a dough effigy from below, launching adversaries skyward before they plummet back to earth, briefly incapacitated; maintaining the input amplifies the area of effect. Notably, it lacks knockback, proving advantageous for efficient enemy elimination. Conversely, when airborne, the player's arm extends; upon connection, a flurry of dough-based strikes ensues, culminating in a forceful ground slam. The range of this aerial assault increases with sustained input.

Pros

  • All moves (Ground and Air) gain a noticeably bigger hitbox when held.
  • (Air does not have too much of a difference.)
  • Auto-aims in air.
  • Can be combo extended into a range of different moves.
  • Good stun.

Cons

  • When used on the ground, it only cancels Instinct when rising.
  • When used in mid-air, it only cancels Instinct on the donut's initial push.
  • This enables opponents to execute Instinct-based maneuvers.
  • The user is susceptible to being ganged up on while using either version, as the move lacks invincibility frames.
  • The aerial version, when used on an enemy or player, temporarily prevents the user from using mobility mechanics (such as Dashing) and attacks.
Piercing Clothesline
Moveset (V2) [C]
200 Mastery 4,000

Upon activation, the player transforms into a spiked, donut-shaped form, ensnaring adversaries upon impact, rendering them immobilized and affixed to the user's thorny appendage. Subsequently, the user executes a series of aerial swings, culminating in a devastating ground slam from an elevated position. This maneuver inflicts substantial damage, creating a sizable crater and launching debris skyward. The forceful swings also ensnare nearby enemies, making it highly effective against multiple targets. This ability serves as an exceptional combo extender, particularly synergizing well with fighting styles like Godhuman. Note that the spiked ball can only be held for four seconds and the swing animation lasts for four seconds as well.

Pros

  • The Donut can go on water and lava.
  • Can grab multiple NPCs/Players making it powerful and useful when encountering teamers.
  • While spinning, the player will gain invulnerability to players for the duration of the attack, and they will not receive damage from water or lava (Although from high heights users will still receive damage from water).
  • The spin has a big AoE.

Cons

  • The donut can be cancelled.
  • This can be done by shooting it with a gun.
  • Alternatively, any damaging attack will also cancel it.
Dough Fist Fusillade
Moveset (V2) [V]
300 Mastery 5,000

The player conjures a flurry of donuts encircling their cursor, relentlessly battering the adversary into the earth for approximately five seconds. Each donut strikes precisely at the cursor's location, mirroring the function of the Tap ability. Upon activation, movement is restricted for both combatants, unless the user intervenes to halt the sequence. Notably, any inflicted damage immediately terminates the donut barrage. This technique proves valuable for initiating or concluding attack sequences.

Pros

  • Rewritten: The stun duration is remarkably long, effectively preventing opponents from escaping.
  • Rewritten: Deals a substantial amount of damage.
  • Rewritten: The attack animation has virtually no recovery time.

Cons

  • The user remains immobile throughout the move's execution.
  • A well-timed Flash Step can evade the attack before it connects.
  • It does not inflict shock damage, potentially allowing opponents to steal kills.
  • Offers increased knockback compared to its unawakened counterpart during grinding.
  • The move can be interrupted if the user takes damage.
  • Holding the move to its full extent results in endlag.
Scorching Donut
Moveset (V2) [F]
50 Mastery 2,000

Transform into a rapidly accelerating, spiked donut form for swift traversal. This awakened ability facilitates movement across both water and lava, enables wall climbing, and inflicts damage upon contact, a significant upgrade from its unawakened counterpart. While potent, perceptive players can evade this attack using Instinct. The transformation's duration is limitless, and furthermore, continuous strikes can induce perpetual stun, though opponents can still retaliate during this stunned state.

Pros

  • Can traverse both water and lava.
  • Possesses the ability to climb walls.
  • Offers a balance of reasonable speed and damage output.
  • Maintains a consistent speed, regardless of the user's health status.

Cons

  • Climbing a wall presents a significant challenge.