Magma Blox Fruit

Magma Blox Fruits Values

Magma is a fruit in Blox Fruits with a current trading value of 1M and a permanent value of 325M when trading with other players. Demand for the Magma fruit is currently 40%.

The Magma fruit is famous for doing a ton of damage! This makes it one of the best fruits for sea events and defeating lots of monsters quickly (grinding). It's a top choice, especially in the First Sea and early Second Sea, competing with fruits like Light and Flame. It's excellent for grinding and boss fights because it does a lot of damage, including damage that continues over time.

It's perfect for new players because it's easy to get and doesn't require a lot of practice (low mastery requirements). You can grind efficiently even with its basic form (unawakened). It's super effective for grinding because its attacks leave magma marks that act like lava, dealing extra damage.

It stays useful even in the Second and Third Seas because it performs exceptionally well in sea events like Leviathan, Sea Beast, and Ship Raids.

Magma Blox Fruits Values

Robux Price Robux 1,300
Beli Price 960,000
Physical Value 1,150,000
Permanent Value 325,000,000
Type Elemental
Rarity Rare
Physical Status Overpaid
PvE (Grinding) Tier "S" (Super)
PvP (Battle) Tier "B" (OK)
Demand (Physical)
Demand (Permanent)

Best Used for:

Pros and Cons

Pros

  • Damage output sees a significant increase compared to its unawakened form.
  • Highly effective fruit for Raids, grinding, and Sea Events.
  • Offers exceptional versatility due to its numerous passive abilities.
  • Enables water walking after awakening at least one ability.

Cons

  • All aerial moves are difficult to aim.
  • Magmatic Feet now consumes energy, but the cost is only six.
  • Players can be pushed into water and drown, even without being a Shark race, despite possessing the ability to avoid it; however, jumping out of the water is straightforward.
  • Not ideal for combos due to low stun and heavy reliance on support weapons.
  • Most moves are slow enough to allow players to react with a dash or flash step to avoid the magma puddles.
  • Unlocking all awakening moves requires a significant time investment.
  • Spamming moves can obscure targets unless Instinct is active.
  • Many moves briefly immobilize the user.

Magma Fruit Awakening Price

Magma costs 14,500 to fully awaken.

500
2,000
3,000
4,000
5,000
Total Cost 14,500

Magma Blox Fruit Stats

Move Cooldown Energy
Moveset (Awakened)
Magma Shower
Volcanic Assault
Great Magma Hound
Volcanic Storm
Beast Ride
Moveset (Unawakened)
Magma Clap 7 15
Magma Eruption 10 25
Magma Fist 13 35
Magma Meteors 23 50
Magma Floor 5 75
Magma Physical Fruit Image
Magma Physical Fruit Image
Magma Inventory Icon
Magma Inventory Icon
Magma Fruit Animation
Magma Fruit Animation
Magma Fruit Icon
Magma Fruit Icon

Abilities

Moveset (Awakened)

Magma Shower
Moveset (Awakened) [Z]
1 Mastery 500

By channeling latent power, the user conjures a torrential downpour of molten magma, inflicting significant harm upon impact and creating lingering pools of fiery residue. This ability allows for launching projectiles skyward, resulting in a subsequent, devastating cascade from above.

Pros

  • Potentially the highest damage output of any fruit, especially when considering damage dealt in a short time frame.
  • While airborne, attacks can reduce an opponent's Instinct dodge capabilities.
  • Enemies within the puddle lose their ability to dash and have their skills immediately interrupted.
  • Projectiles are very fast-moving.

Cons

  • Extremely difficult to land outside of combos or against opponents who are sky camping.
  • Difficult to hit opponents using Pilot Helmet or Rabbit V4, as these increase their running speed.
Volcanic Assault
Moveset (Awakened) [X]
45 Mastery 3,000

Upon activation, the player surges forward, trailing molten magma. Should this dash connect with a foe, expect a barrage of intensely heated magma erupting from the user's hand. This relentless assault culminates in a final, potent eruption, inflicting significant damage and substantial knockback. Both combatants will experience a persistent screen shake, while the victim's vision is tinted with a stark, orange hue, intensifying the impact of the attack.

Pros

  • Decent mobility move.
  • Decent combo potential.

Cons

  • Single target attack.
  • Significant end-lag.
  • If the attack misses, the user becomes locked in place, creating a period of vulnerability.
Great Magma Hound
Moveset (Awakened) [C]
95 Mastery 4,000

Unleash a colossal magma hound projectile to inflict substantial damage, leaving persistent magma pools in its wake. Direct hits on foes or NPCs induce a momentary stun, while the projectile also possesses the capability to pull targets along its trajectory for a considerable distance.

Pros

  • Can grab enemies.
  • Effective stun ability.
  • Useful for initiating Magma combos.

Cons

  • Cannot break Instinct if not connected to the ground.
  • Unlike the [Z] and [V] moves, this move possesses limited range.
Volcanic Storm
Moveset (Awakened) [V]
140 Mastery 5,000

Concentrating immense heat, the user conjures a searing mass of magma within their dominant hand, subsequently launching it towards the targeted location. Upon impact, the molten payload erupts in a cataclysmic burst, scattering pools of fiery residue and inflicting devastating damage to those caught in the blast radius. Furthermore, nearby individuals experience a temporary distortion of their vision, as their screens are bathed in an intense, dark orange hue.

Pros

  • Disable enemy dashing and skill usage.
  • Deals exceptionally high damage.
  • Breaks the target's instinct.
  • Lingering puddles allow for follow-up stun attacks, such as Godhuman [Z], while the enemy remains inside.

Cons

  • Extremely difficult to land hits or target enemies who are sky camping.
  • Simple to evade when at a distance.
Beast Ride
Moveset (Awakened) [F]
10 Mastery 2,000

Conjuring a formidable magma beast from the earth's core, the user mounts this fiery creation, soaring through the air akin to Gravity's Boulder Flight, leaving scorching magma trails in their wake. Upon release, the beast dissipates into pools of lava, inflicting substantial damage upon those who make contact. The flight duration is capped at 26 seconds. This ability serves dually as a viable offensive maneuver, if aimed accurately at nearby opponents, and as an efficient mode of traversal.

Pros

  • Acceptable damage output.
  • Immune to interruption, persisting even if the user is hit.
  • Short recharge time.
  • Offers the ability to launch the user by pressing the F key and swiftly changing combat styles.

Cons

  • Relatively slow speed.
  • Travels slightly slower when the user's health is low.
  • Has a time limit.
  • Difficult to deal damage since it requires good aim.

Moveset (Unawakened)

Magma Clap
Moveset (Unawakened) [Z]
1 Mastery

Upon activation, the player conjures a pair of hands, poised to strike. After a brief pause, these spectral appendages clap together, inflicting damage on all adversaries caught within their range. It's important to note that the effective hitbox of these hands extends beyond their apparent diminutive size, encompassing a surprisingly generous area.

Pros

  • Fast startup.
  • Acceptable collision area.

Cons

  • Short range.
Magma Eruption
Moveset (Unawakened) [X]
45 Mastery

Upon activation, the user conjures a volcanic eruption directly beneath their feet. Should an adversary be positioned precisely above this point, they will be forcefully propelled skyward, sustaining damage from the impact. Furthermore, a molten lava pool manifests, persisting for a brief duration and inflicting continuous damage to any foes caught within its fiery embrace. Depending on circumstances, one to three such lava pools may simultaneously materialize.

Pros

  • Decent hitbox.
  • Drops puddles, unlike awakened version.

Cons

  • Short range.
  • Slight startup and ending lag.
Magma Fist
Moveset (Unawakened) [C]
95 Mastery

Conjure a substantial sphere of molten magma and propel it towards the cursor's location. Upon impact with the terrain, a fiery detonation ensues, leaving behind an expansive pool of lava that persists for a short duration.

Pros

  • Acceptable hitbox.
  • Possesses significant range.
  • Delivers reliable stun.

Cons

  • Effortless to bypass.
  • Reduced velocity.
Magma Meteors
Moveset (Unawakened) [V]
140 Mastery

This ability conjures a salvo of 4 to 5 meteors, dispatched towards the cursor's location. Upon impact, these projectiles shatter, creating visual effects resembling lava pools; however, these fragments inflict no damage. Arguably, among the Magma fruit's arsenal, this attack possesses the greatest potential for significant impact.

Pros

  • The player can repeatedly use this move on themselves, making it a viable tactic to break free from combos or click combos performed by NPCs.
  • It can be aimed further than the [C] move.

Cons

  • Ineffective at long distances.
  • Demands precise aiming skills.
  • Suffers from significant recovery time after actions.
Magma Floor
Moveset (Unawakened) [F]
10 Mastery

By burrowing into the earth, you'll conjure ephemeral pools of molten lava that endure for a mere second. Employing a rotational maneuver amplifies damage to adversaries, as these lava pools accumulate and intensify their effect. Exercise caution, however, as vulnerability persists during the execution of Magma Floor. Releasing the F key propels you skyward from the molten earth, inflicting damage and launching any foes positioned above into the air.

Pros

  • Inflicts damage over time, proving highly effective for grinding purposes.
  • The move's execution cannot be interrupted, even if the user sustains damage during its use.

Cons

  • The player remains vulnerable to hits if their level isn't sufficient to grant immunity against NPCs lacking Aura.
  • The player's hitbox remains above ground level during the F move.
  • While the F move excels for grinding with elemental immunity, players risk taking significant damage when gathering numerous NPCs and using Magma Floor.
  • This poses an issue in the Second and Third Seas, as players need to be 15+ levels higher than NPCs to achieve immunity.